Three kinds of work, each with a named lead.

Giant Entity is a London studio with three kinds of work: brand and websites, led by Rron Imami; workflow and automation, led by Dorotea and Rron; and 3D and games, led by Norik Imami. You can book one of them or several. When you book a call, you talk to the person who leads the work you need, and the person who starts it finishes it.

Brand and websites

For launching something new, or replacing a website that no longer does the job. Led by Rron Imami, Co-founder and Creative Director.

  • Brand identity

    a logo, typefaces, colours and the rules for using them, in one short guide your team and suppliers can follow.

  • Website design and build

    every page planned, designed and built by the same people, then put live on your domain.

  • Site and search audit

    find out why customers miss you on search engines and in AI assistants, with the fixes ranked by what matters most.

  • Product and UX design

    the flows and screens of an app or internal tool, simplified and drawn in full before your developers build them.

Campaign and launch creative, and motion and CGI film made with Norik, are covered on the Brand and websites page.

Workflow and automation

For the spreadsheets, databases and reports that eat the week. Led by Dorotea, Head of Workflow and Automation, with Rron Imami.

  • Process mapping

    see how the work really runs, with the people who do it, before anything is built.

  • Databases and operations

    one place your records live, in Airtable or a similar tool, with an owner and a due date on every record.

  • Automation builds

    the figures your staff retype every month move on their own, between tools you already pay for, such as Excel, Microsoft 365 and Google Workspace.

  • AI assistants for teams

    AI tools used where they are reliable, with people deciding and checking everything, and your data kept out of them unless you agree.

3D and games

For product visuals and animation, and for game studios that need extra 3D or Unreal hands. Led by Norik Imami, Co-founder and Head of 3D and Games.

More on 3D and games.

When a project needs more than one

You still get one plan and one written scope, and each part is led by the person who knows it best.

  • Launching a product

    A brand, a website, product renders and a launch film, all planned around one launch date. With Rron and Norik.

  • Taking a game to release

    Extra 3D and Unreal hands inside your pipeline while you build, then the trailer, the store page art and a website for the game. With Norik and Rron.

  • Getting organised

    A clear picture of how work moves today, one proper database in place of the scattered spreadsheets, automations for the figures your team retypes every month, and a website that finally matches. With Dorotea and Rron.

If you run a business, a game studio or a charity, the pages for growing businesses, for game studios and for charities put the same work in your own terms.

Ways to work with us

Each one starts with a written scope.

  • A sprint

    A fixed piece of work over a few weeks, with one named outcome. Good for a brand identity, an audit or a first map of a process.

  • A project

    Larger work in milestones against a written scope, and you own everything at the end.

  • Co-development days

    For game studios already in production: we join your team for a block of days each month, inside your own pipeline.

  • Keep

    Once something is live, a monthly block of named work to look after it.

More on how a project runs.

What you can hold us to

  1. A written scope before any work starts.

    It names what we will make and who will make it, so you can check both before you agree.

  2. A weekly look at real progress.

    You see the work itself as it stands, so nothing at the end comes as a surprise.

  3. Every file we make is yours.

    Source and design files come with the finished work, and nothing is locked to us.

  4. A monthly arrangement only when there is something to keep.

    Nothing runs monthly until something is live and needs looking after.

You do not need to pick one

Tell us what you need to get done, and we will work out the right mix with you on the call. Choose “Not sure yet” when you book, or answer five quick questions in the planner first. Nothing you choose there is sent until you press Send.

Book a call

Not sure which? Plan your project

See the work